On December 17th, 1992, a Japanese group called ASCII released a program
titled RPG Tkool Dante 98 for the Japanese exclusive home system known as NEC
PC-9801 which allowed people to develop their own role-playing games. They
further promoted their tool by publishing a monthly magazine titled LOGIN
Sofcom where amateur developers could submit their creations. On April 22nd,
1996, an adventure game called CORPSE-PARTY was published in the Spring 1996
edition of LOGIN Sofcom No.6. It was made by a 22-year-old college student by
the name of Makoto Kedouin, who typically stylizes his surname as Kedwin. On
February 26th, 1997, Kedwin won second place in the Second Annual ASCII
ENTERTAINMENT competition, netting him 5 million yen [$61,675.00 USD]. It'd be
nine years before the world saw CORPSE-PARTY again. On October 3rd, 2006, a
retelling of the Corpse Party story was released for the mobile phone under
the title Corpse Party: New Chapter. This new version would later be ported to
the PC as Corpse Party BloodCovered and once again to the PSP as Corpse Party
BloodCovered ...Repeated Fear.
During this time, an anonymous member of a Japanese message board took it upon
himself to faithfully recreate the original PC-98 version of CORPSE-PARTY in
RPG Tkool XP as CORPSE PARTY -Rebuilded-. Fast forward to April 22nd, 2012, an
American group called "Memories of Fear" translated his RPG Tkool XP
recreation of CORPSE PARTY and released it to the public as CORPSE PARTY
-Rebuilt-. After 16 years, the English-speaking community can get a chance to
experience the classic version of CORPSE-PARTY for the very first time.